Friday, October 29, 2010
Review
IT'S FRIDAY EVERYONE!!!!! And I need a break from school, this week has been a little bit tougher than usual ( If shoveling a truckload of mulch and having to spread it EVENLY three times isn't a tiring task I don't know what is). The days have gone by and I have completed some work, such as re-arranging the ideas for our game
Tuesday, October 19, 2010
Dun dundun DUNNN...
I have completed all eight of the different steps in the mini game creating process, but this means I must move on to a much more difficult task (start ominous music)... MAKING A GAME. Oh no, whatever shall I do? Sure we have the basis for the game down, but what type of genre should I make it? I think a Tower Defense-like game could be pulled off. Then again I might do a side scroller, although I have yet to learn how to make the "camera" follow the main character. But I have grasped the concept of making the frame continue whenever an object exits the screen, so I guess I'll do that instead.
Friday, October 15, 2010
KILLER RABBIT, RUN AWAY!
Today I fixed my code for the minigame project, every little detail had to be in place. I learned that what was causing the malfunction was a missplacement in one of the IF codes. I have now moved on to step 6, which is adding the score. I find the whole score keeping process a bit annoying. I am currently trying to make it to where the score goes up whenever the rabbit and carrot collide, not EVERY frame like it is currently doing.
Monday, October 4, 2010
KOALAS AREN'T CUTE
For information regarding the title for today's blog, please visit Haley's wiki talk page. Today I added a video and organized some things in my wiki. Going to work on some more ideas for the game wednesday.
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